
However, such a uniquely interesting and vibrant period is easy to fall in love with. A daunting undertaking for a UK studio, and striving to do the source material justice in the small way we can has been a significant challenge.

Of course, it’s not just a new major release for our series, it’s also the first game set in China. It is also currently the most pre-ordered Total War game ever, so we’re incredibly glad that excitement and the support for what we’re doing is building up in the outside world too.

As you probably know, we have multiple core teams dedicated to multiple projects, and while many supporting team members (such as art and audio for example) circulate on and off projects as needed, the core team has been working on it for some 5 years now, so the excitement is certainly palpable.

All our releases are, of course, but this is the first new historical era game for us in nearly 6 years. As you can imagine, it gets pretty intense around the studio as launch day gets this close.Īnd, as you’d expect, Total War: Three Kingdoms is a pretty big deal for us.
